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| Improbable Island | Topics | Posts | Last Posts |
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 | | 4 | 5 | The Improbable I... Sun Feb 05, 2012 9:50 pm Felicity Jane  |  | Full of various creatures you don't want to fight and easy to get lost in. Supposedly the Improbability Drive is hidden somewhere in the dense, tangled depths of the Jungle. Cameras are mounted everywhere and if you win a fight you can earn Req, which will be dispensed from the nearest camera. It's easy to get lost here and it's even easier to get yourself killed.
| 2 | 32 | The Surrogate Fa... Sun Feb 05, 2012 7:52 pm Void  |  | Although called a city, this little stronghold of humans is more of a village. Low defensive walls surround the city, shielding it from the dangerous jungle beyond. NewHome is almost always quiet and monster-free. A large stretch of field seperates the city and the jungle, making it easy to spot oncoming monsters well before they become a problem. There are a few people manning turret-mounted machine guns chatting and sharing cigarettes cheerfully. Points of interest: Sheila's Supply Shack, Joe's Diner, The Chop Shop, Common Ground.
| 0 | 0 | |  | Improbable Island's center of chaos and magic. AceHigh exists just outside of the laws of space and time, but can generally be found in the northeastern corner of the island. The Joker population rose up here and to this day it dominates here. You never know what you'll find in AceHigh. Trickery, various magics, the strangest of the strange and the most dangerous game of dice you've ever dared to play. Be warned: The Jokers' laws are constantly changing, and are decided each morning during the Anarchy Wheel Spin at 9am. What might be illegal one day could be very much against the rules the next. Points of interest: The Vending Emporium, Mike's Questionable Mounts, The Fourth Wall.
| 0 | 0 | |  | Located in the farthest northern reaches of the island is CyberCity 404, the Cyborg City. The city itself is beginning to lose its former luster. Where it was once the most amazing, technologically advanced outpost, it is now rusting and falling to scrap. there is no food in CyberCity 404, so be prepared to either starve or bring your own. A Junkyard surrounds the city, offering spare parts and supplies of all varieties. An abandoned factory that takes up the entire eastern portion of the city is said to house riches in Req and Cigs, but the abandoned worker robots locked inside have become deathtraps for anyone who dares to set foot within. The Cyborgs of CyberCity 404 are constantly working on re-building the city they lost to weather and time. Points of interest: Abandoned Factory, The Junkyard, Trading Post.
| 0 | 0 | |  | Improbable Islands's center of science and learning. The Island's major scientists gather here in the Science Center to develope new weapons, armor and medicine. As a major center of trade, Improbable Island houses every type of Islander under the sun. It is also the only place where you can purchase property for a home. Points of interest: Deimos' Hats, Oliver's Jewelry, Suzie's Hardware, Petra's Tattoo Parlor, The Old Church, The Prancing SpiderKitty, Science Center.
| 0 | 0 | |  | A laid-back collection of sea side shacks. Instead of pursuing a way to destroy the Improbability Drive, the Kittymorphs have erected Kittania and prepared for a long life on the island's beaches. If you wish to train your non-combatative skills (such as cooking), Kittania would be the best place to do it. Rarely any monsters, village on the beach, finest cooking on the island thanks to Maiko...A perfect place to be, if you never want to leave. Points of interest: Maiko's Culinary Academy, Cool Springs Cafe, The Sunny Spot.
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